Character Concept: Bowser Kong (for Super Smash Bros.)
Positive Traits
- He was created in an experiment by Professor E. Gadd in an attempt to create the best, most physically perfect fighter for Super Smash. Genes were taken from both Bowser and Donkey Kong and were spliced to create a new being with both of their strengths. He has the strength of DK, and the fire-breathing power of Bowser.
- He is an extremely large and heavy character who can do fatal damage to any opponent he jumps on or stomps on. His ground pound move as well as his furious stomping move do a lot of damage when he lands either of them.
- He has excellent jumping ability and it's requires decently hard work to knock him off a level. He can jump high and has the ability to get back on to the level easily when hit.
Negative Traits
- He is a very heavy character which makes it very difficult for him to move quickly. He is the slowest character in the game and his speed is even slower than the normal sluggish Bowser.
- He as a very short reach. Compared to the size of the rest of his boy, his arms are quite small. He must get very close to opponents to hit them or grab them
- His damage ratio is 1.5 times higher than a normal character. When he is hit by an attack that normally causes 10% damage, he is dealt 15% damage.
Visual Characteristics
- Large spiked shell
- Face of Donkey Kong with red eyes and horns
- Arm and leg braces with spikes
- Sharp teeth
- Small arms with claws
- Donkey Kong's legs
- Bowsers Hair
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